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    <title>LRCOE Info</title>
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    <description>Astraware's company blog about Palm OS, Pocket PC, Windows Mobile Smartphone and anything else</description>
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    <copyright>Copyright (c) The Locker Room Center of Excellence</copyright>
    <lastBuildDate>Tue, 17 Jun 2008 19:06:16 +0100</lastBuildDate>
    <item>
      <title>Bubble Babble Cake</title>
      <description><![CDATA[<div class="authorBox"><a href="http://www.astraware.com/company/team/index.php?name=katherine"><img src="http://www.astraware.com/images/company/about/portraits/katherine_40x40.jpg" height="40" width="40" border="0" align="left"></a><div class="authorName">&nbsp;<a href="http://www.astraware.com/company/team/index.php?name=katherine"><b>Katherine Gordon</b></a></div><div style="font-size: smaller">&nbsp;Web and Game Development</div><br /></div><p>It's been quite a while since you've heard from me, particularly with a cake recipe.  This isn't to say I haven't been baking cookies &amp; cakes, just that they've not been particularly interesting recipes <img src="http://www.astraware.com/images/blog/smilies/wink.gif" style="vertical-align: bottom"/>  Last week was a bit of a celebration for me though, so I dug out my favourite carrot cake recipe (much to <a href="http://www.astraware.com/company/team/index.php?name=Larry">Larry</a>'s annoyance because it includes banana!)  So for the release of <a href="http://www.astraware.com/all/bubblebabble">Bubble Babble</a>, my second solo project in my 2 years working for Astraware, I baked this lovely, moist, nutty carrot cake <img src="http://www.astraware.com/images/blog/smilies/smile.gif" style="vertical-align: bottom"/></p>

<p><img src="http://www.astraware.com/images/blog/97/bubblebabblecake.jpg" alt="Bubble Babble Cake" hspace="5" align="right" /><b>Cake</b><br />
175g light muscovado sugar<br />
3 eggs<br />
175ml sunflower oil<br />
225g coarsely grated carrots<br />
3 ripe bananas, mashed<br />
100g chopped walnuts<br />
280g plain flour<br />
1/2 tsp salt<br />
1 tsp bicarbonate of soda<br />
2 tsp baking powder</p>

<p>Preheat your oven to 180C/350F/Gas Mark 4. Grease and line a 9inch cake tin.</p>

<p>Throw all the ingredients into a big bowl and beat the mixture until smooth (well, as smooth as it can be with bits of carrot and walnut! <img src="http://www.astraware.com/images/blog/smilies/wink.gif" style="vertical-align: bottom"/>)</p>

<p>Pour the mixture into the tin and bake for 1 hour or until well risen, golden brown, and a skewer or sharp knife inserted into the centre comes out clean.  Leave in the tin for 10 minutes and then turn out, remove the lining paper, and transfer to a wire rack to cool completely.</p>

<p><b>Frosting</b><br />
200g cream cheese<br />
1/2 tsp vanilla essence<br />
115g icing sugar</p>

<p>To make the frosting beat all the ingredients together until smooth <img src="http://www.astraware.com/images/blog/smilies/smile.gif" style="vertical-align: bottom"/></p>

<p><img src="http://www.astraware.com/images/blog/97/bbcakepainting.jpg" alt="Shaun Painting the Bubble Babble Cake" hspace="5" align="left" />At this point, I stole an artist to help decorate my cake.  With lots of food colouring, some marzipan, and a pair of chopsticks we created the lovely watery scene.  Never before have I seen anyone "paint" with cream cheese icing using a chop stick! Although it did work surprisingly well <img src="http://www.astraware.com/images/blog/smilies/smile.gif" style="vertical-align: bottom"/></p>

<p>If you don't have an artist to hand, then just cover the cake with the icing, and perhaps dot a few pieces of walnut on the top, before slicing into generous pieces and trying to fend off the swarm of hungry people! <img src="http://www.astraware.com/images/blog/smilies/smile.gif" style="vertical-align: bottom"/>  Or perhaps everyone in my office is just underfed? <img src="http://www.astraware.com/images/blog/smilies/wink.gif" style="vertical-align: bottom"/></p>

<p><a href="http://www.astraware.com/all/bubblebabble">Bubble Babble</a> was a really fun project to work on.  It all started with an idea from <a href="http://www.astraware.com/company/team/index.php?name=Stephen">Steve</a> for the basic gameplay and slowly evolved through prototypes and long design meetings into the game that's now available to buy <img src="http://www.astraware.com/images/blog/smilies/smile.gif" style="vertical-align: bottom"/>  I really love word games so it was great to work on a game which I keep finding myself playing, even now I'm not on a bug hunt! <img src="http://www.astraware.com/images/blog/smilies/smile.gif" style="vertical-align: bottom"/>  If you enjoy word games then I highly recommend you <a href="http://www.astraware.com/all/bubblebabble">give it a try</a>, although I might be a little biased <img src="http://www.astraware.com/images/blog/smilies/wink.gif" style="vertical-align: bottom"/></p>]]></description>
      <link>http://www.astraware.com/company/blog.php?entry=97</link>
      <guid>http://www.astraware.com/company/blog.php?entry=97</guid>
      <pubDate>Tue, 17 Jun 2008 18:58:41 +0100</pubDate>
      <category>Blog Postings</category>
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      <title>Expanding onto Symbian and BlackBerry</title>
      <description><![CDATA[<div class="authorBox"><a href="http://www.astraware.com/company/team/index.php?name=david"><img src="http://www.astraware.com/images/company/about/portraits/david_40x40.jpg" height="40" width="40" border="0" align="left"></a><div class="authorName">&nbsp;<a href="http://www.astraware.com/company/team/index.php?name=david"><b>David Oakley</b></a></div><div style="font-size: smaller">&nbsp;Chief Technology Officer</div><br /></div><p>One of the really good outcomes of our acquisition by <a href="http://www.handmark.com/" target="_blank">Handmark</a> earlier this year is the opportunity to get our games into the hands of smartphone owners who haven't so far had access to them, and to give existing Astraware customers a wider choice of phones to run our games. There are two parts to this: the chance to develop for new device operating systems (platforms), and also the ability to get our games sold direct to mobile/cell phone customers on providers such as Sprint and Telus. I'll stick to talking about the first part though...</p>

<p><img src="http://www.astraware.com/images/blog/93/symbian.jpg" alt="Symbian S60 and UIQ phones" align="right" hspace="8" vspace="3"/>The first new platform release of 2008 was Symbian (S60 and UIQ) when <a href="/s60/boardgames/">Astraware Boardgames</a> was released in March. Work on Symbian had actually been going on since the start of 2007, so it was good to see the first game let loose! <a href="/s60/titanic/">Hidden Expedition: Titanic</a> and <a href="/preview/">Astraware Solitaire</a> have just followed and <a href="/preview/">Platypus</a> is nearly ready for release. Converting our games to Symbian is now a pretty smooth process, so you can expect to see our other own-brand titles appearing as well as time goes on. <a href="/company/team/index.php?name=larry">Larry</a> has done the vast majority of the work that went into our own-developed games onto Symbian, and I must prod him to write about his experiences...</p>

<p style="clear: both"><img src="http://www.astraware.com/images/blog/93/bbcurve.jpg" align="left" alt="BlackBerry Pearl" hspace="8"/>The first new development platform of 2008 has been <a href="http://www.blackberry.com/" target="_blank">BlackBerry</a>. It's a platform that until very recently we'd not ventured into as old BlackBerry smartphones used to be rather unfriendly when it came to games. Software for BlackBerry is written in Java rather than the C++ that we code in for all our other platforms, so we've had to write a new version of our game framework to work in the new (to us) language. But the opportunity has become huge, and once RIM released the <a href="http://na.blackberry.com/pink/" target="_blank">pink Pearl</a>, we knew they were gunning for the consumer and that it made sense for us to start work!</p>

<p style="clear: both">An interesting aspect of the BlackBerry is going to be the fact that they are generally sold with a data plan, which isn't something we've been able to count on with other smartphones. One of the things I hope we'll gain from being part of Handmark is that they have been much more used to using data and networking, so it will push us to innovate there. I'll write another time on our thinking around mobile "gamer card" ideas and other such things.</p>

<p>To make sure that we understand what it is to be BlackBerry users, Howard, Alison and I have recently started using BlackBerry Curve smartphones. It's very early days on that, so we're still learning how things work.</p>
]]></description>
      <link>http://www.astraware.com/company/blog.php?entry=93</link>
      <guid>http://www.astraware.com/company/blog.php?entry=93</guid>
      <pubDate>Fri, 30 May 2008 17:37:56 +0100</pubDate>
      <category>Blog Postings</category>
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